|J2ME is a platform for wireless and mobile Java application development. Beginning J2ME makes this and all the fun you can have with it accessible to the first time wireless Java developer as well as useful to the experienced. This book includes coverage such as sound HTTPS support, lots of user interface API enhancements, a Game API, sound/music API, 3D graphics, Bluetooth, and much more. It’s easy to read with lots of practical hands-on and able to use code examples.
Jonathan Knudsen is a Java developer and noted author of several books, including Wireless Java: Developing with J2ME, Second Edition, Mobile Java, The Unofficial Guide to LEGO MINDSTORMS Robots, Learning Java, and Java 2D Graphics. Jonathan began his object-oriented programming career in Objective-C on the NeXT OS, soon thereafter suffering through a couple of purgatorial years in Microsoft's Visual C++, before graduating to Java in 1996. He has written extensively about Java and LEGO robots, including five books, a monthly online column called "Bite-Size Java," and articles for JavaWorld, EXE, NZZ Folio, and the O'Reilly Network. Jonathan holds a degree in mechanical engineering from Princeton University. You can find him at www.jonathanknudsen.com. Sing Li is a systems consultant, avid open source developer, and active freelance writer. With over two decades of industry experience, Sing is a regular contributor to printed magazines and e-zines, and has a sizable roster of book credits. Sing is an evangelist of the mobile Java, VOIP, and P2P evolution.