This book features step-by-step examples in major game programming areas such as graphics, GUI, networking, tiles, animation, and sound. Additionally, the book goes into some detail about the business model of wireless game distribution.
Ralph Barbagallo is a professional game developer who has worked on such games as Ion Storm’s Anachronox as well as various other PC and console projects. He currently runs FLARB LLC, a game development company specializing in wireless entertainment, and is the author of Wireless Game Development in C/C++ with BREW. |